- Industry: Software
- Number of terms: 4366
- Number of blossaries: 1
- Company Profile:
In animation, a simulation based on lattice deformers that provides smoothing and bulging effects around bones.
Industry:Software
In animation, a simulation based on sculpt deformers that provides rounded deformation effects around bones.
Industry:Software
In polygonal and NURBS modeling, a modeling method where one shape can act upon another shape as a volumetric tool.
Boolean operations include the union, difference, and intersection logic operations, which can be applied to two solid objects to combine, remove, or keep only the intersections of their volumes.
For example, a cylinder can be subtracted from a cube using the difference operation to create a cube with a hole.
Industry:Software
In polygonal modeling, an edge that lies either on the exterior or interior perimeter of a polygonal mesh.
Industry:Software
In Toon shading, a type of line that shows the edge of a single polygonal face. For example, the edges of a simple plane are border lines.
Industry:Software
A rendering caching method that reduces the RAM memory needed for texture files.
Industry:Software
The display of an object as a box delineating the dimensions of the object.
Industry:Software
In Maya animation, a type of key that maintains a proportional relationship with adjacent keys.
Disintegration or decomposition into parts or elements.
Industry:Mining
In film and video post-production, a video signal of sufficient quality to be used by the broadcast industry.
Industry:Software